Wednesday, March 6, 2019

Analyize the evolution of 3D technology for animated films

In 1838 the technique of making 3D (a third dimension) was designed for the first time. Using a polarized glasses for a Technicolor 3D(stereoscopic) films, in 1950s, 3D (stereoscopic) films became a hit.. 
The phrase three dimension (3D) in movies references to computer- generated images (CGI or CG), that depends on 3D virtual models of objects. Melody is the first 3D (stereoscopic) animated short film which was released in 1953. In the same year Famous Studio produced and released The Ace of Space starring Popeye the Sailor, and it is the only Popeye’s cartoon film to be shown in 3D (stereoscopic) animated short film. (Mendiburu, 2009, p 2).

The fast development of technology in the last decade has helped to improve image quality which meant high standards level for production houses such as Pixar, DreamWorks and Blue-Sky studio. (Linsenmaier, 2009, para 2).

I have always wondered why in 1970s 3D animation was used for logos, news, and commercials? And why they wouldn’t use as a film or short film? I guess this is because lack of storage. Also I would like to find out more on how would they blend a 3D character into any materials? I agree with Mr. White, because 3D animation has more character’s movement and expression than its 2D predecessor, and also it has more realistic graphics than 2D graphics. (White, 2006, p 32).

What I have learnt today reminds me about slapstick cartoon when Wally B. zips off the screen. The most important event that happened for me today was how did Luxo Jr. became a mascot of the Pixar? This is because they won an Oscar for the best computer animated short film. One of the things that surprised me was Mr. Lasseter did not add a dialogue. When I read over my journal reflections, I am surprised at how my thinking has changed because I didn’t know Wally B. was the first computer animated short in 1984. (Lasseter, 1987, p 38 – 39).

I was surprised that in 1970s, computer animation of the faces was so creepy, this reminds me about the computer animated face scene from music video called, “We Can’t Stop” by Miley Cyrus. I agree with Mr. Kerlow, because in 1970s, most of the computer animations were less than 5 seconds due to limitation of “Read Access Memory” (RAM). In the future I would like to learn about computer animations during 1970s. (Kerlow, 2004, p 9).

I agree with Mr. Butler that 3D Computer Animation were more realistic than 2D Traditional Animation as I prefer 3D (CGI) animation style over 2D animation (Traditional) styles.. When I read over my journal reflections, I am surprised at how my thinking has changed because nowadays, most of the films are produced in 3D computer animation. (Butler, 2007, p 58 – 59).

In conclusion as 3D(a third dimension) is becoming our existing way of seeing, it brings a feeling of truthfulness to the audience. Also with 3D, movie makers do not need to increase the number of objects used in the scene as the visual system helps  audience to get the best scene.





All images Seymour, M, (2012). The Art of Rendering. Retrieved March 7, 2019, from https://www.fxguide.com/featured/the-art-of-rendering/



Kerlow, I. V. (2004). Animation, Visual Effects, and Technology in Context. In The art of 3D computer animation and effects (p. 9). Retrieved March 3, 2019. 

Butler, M. (2007). Ultra-Realistic Animation and Aesthetic Engagement. In Animated Dialogues 2007 (pp. 58 – 59). Retrieved March 3, 2019. 

Lasseter, J. (1987). Principles of traditional animation applied to 3D computer animation. ACM SIGGRAPH Computer Graphics, 21(4), 35-44. doi:10.1145/37402.37407 

Mendiburu, B. (2009). Introduction to 3D Cinema. 3D Movie Making Stereoscopic Digital Cinema from Script to Screen, 2. doi:10.4324/9780080877969 

WHITE, T. (2006). ANIMATION FROM PENCILS TO PIXELS: Classical techniques for the digital animator. Place of publication not identified: CRC Press. 

Linsenmaier, T. (2009, July 16). Matthew Butler & Lucie Joschko – Final Fantasy or The Incredibles. Retrieved March 13, 2019, from https://journal.animationstudies.org/matthew-butler-lucie-joschko-final-fantasy-or-the-incredibles/